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Aug. 14th, 2023 04:23 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
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I regard them with a smug, condescending glare atop a haughty perch of canon.
Mostly because the way I see it, the aspects and classes we have already encompass every element of reality, and every fundamental way it can be manipulated. It’s hard to imagine anything else squeezing itself in between them to be regarded on equal footing, especially since doing so would degrade the all-encompassing significance of the main aspects.
Non-canon classes make a little more sense than non-canon aspects. I can also imagine ‘minor’ classes to fill out sessions larger than 12 players, highly specialized classes meant not to be on necessarily equal footing with the others?
I suppose by extension, you could achieve some minor or 'informal’ aspects by combining facets of the other ones together. Combinatorial aspects.
2012-10-10